

The gaming industry heavily uses Redshift with Ubisoft using it to create their cinematic trailer for the game title ‘For Honor’ and Blizzard Entertainment uses Redshift to create their short films to introduce new characters in Overwatch. We’ve noticed that many artists are looking to integrate Redshift into their workflow with applications like Houdini, Cinema 4D and Maya rather than using high-end CPU rendering solutions. Redshift claims to be the world’s fastest biased renderer and is used by many professionals. Today we will be taking a look at GPU performance in Redshift. Use VPN & IDM if you have download problems.Redshift Benchmark GPU Render Times with GeForce RTX 2070, 2080 & 2080 Ti Redshift Renderer v2.6.41 plugin for Cinema 4D R16 R17 R18 R19 R20 Win Full Version Free Download Users can export their scene and render it independently of their 3d app using the redshiftCmdLine tool.Ī C++ SDK is available for studios that require deeper integration of Redshift with their pipelines. Redshift allows for any type of AOV data to be baked out from individual objects. Objects have advanced matte features and tracing options such as self-shadowing and primary/secondary ray visibility. Redshift’s tessellation supports edge and vertex creasing with separate UV smoothing control. Redshift supports ‘MPW’ rendering which smooths out the look of thin and hard-to-sample hairs. Redshift lights can cast volumetric lighting around them. Redshift support OpenVDB rendering in all 3d apps and native volume rendering in Houdini. Redshift supports multi-step transformation blur and 2-step deformation blur. Proxies allow for powerful shader, matte and visibility flag overrides as often required in production.

The user can export groups of objects and lights to Redshift Proxy files which can be easily referenced by other scenes. Harnessing the raw power of the GPU and using intelligent sampling techniques makes Redshift the worlds fastest renderer. Redshift’s efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data.Īchieve blazingly fast indirect lighting using biased point-based GI techniques, as well as brute-force GI. Includes #ds Max, Maya, Cinema 4D, Houdini, Katana, Softimage. Redshift works with a number of industry standard applications for a seamless integration into your pipeline. Maxon also offers a low-cost Redshift for Cinema 4D only add on for the C4D annual subscription. Redshift standalone supports all integrations – you can jump between any of the supported applications without any additional cost for each integration. Redshift supports the industry’s most popular 3D applications, offering seamless integration into your production pipeline.
